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A sequence (also called a run or straight) is three cards of consecutive rank, such as 7-8-9. If all three cards are also the same suit, it is a pure sequence, the second-best hand in Teen Patti after a trail. This page lists every sequence in order so you can settle any argument at the table.
All 12 sequences, highest to lowest
This is the order used by most Indian families and by most Teen Patti apps.
| Rank | Sequence | Example (normal) | Example (pure) |
|---|---|---|---|
| 1 | A-K-Q | A♠ K♦ Q♣ | A♥ K♥ Q♥ |
| 2 | A-2-3 | A♣ 2♥ 3♠ | A♠ 2♠ 3♠ |
| 3 | K-Q-J | K♥ Q♠ J♦ | K♣ Q♣ J♣ |
| 4 | Q-J-10 | Q♦ J♣ 10♠ | Q♦ J♦ 10♦ |
| 5 | J-10-9 | J♠ 10♥ 9♣ | J♥ 10♥ 9♥ |
| 6 | 10-9-8 | 10♣ 9♦ 8♠ | 10♠ 9♠ 8♠ |
| 7 | 9-8-7 | 9♥ 8♣ 7♦ | 9♣ 8♣ 7♣ |
| 8 | 8-7-6 | 8♠ 7♥ 6♣ | 8♦ 7♦ 6♦ |
| 9 | 7-6-5 | 7♣ 6♠ 5♥ | 7♥ 6♥ 5♥ |
| 10 | 6-5-4 | 6♦ 5♣ 4♠ | 6♠ 5♠ 4♠ |
| 11 | 5-4-3 | 5♥ 4♦ 3♣ | 5♣ 4♣ 3♣ |
| 12 | 4-3-2 | 4♠ 3♥ 2♦ | 4♦ 3♦ 2♦ |
Any pure sequence beats any normal sequence. 4♦ 3♦ 2♦ (the lowest pure sequence) beats A♠ K♦ Q♣ (the highest normal one). Within the same type, the higher rank in the table wins.
Where does A-2-3 rank?
In most Indian rules, A-2-3 is the second-highest sequence, just below A-K-Q and above K-Q-J. The ace counts high in A-K-Q and also completes the low run A-2-3, and tradition gives that low run a special place.
Some home games rank A-2-3 as the lowest sequence instead, below 4-3-2. Both versions exist, so agree before the first deal. Apps usually show their ranking in the rules or help section.
Runs that are not sequences
The run cannot wrap around the ace. These do not count as a sequence:
- K-A-2 (king, ace, two)
- Any run that goes past the ace and back to two
- Three cards with a gap, such as 7-8-10
A K-A-2 hand is ranked as a plain high card (ace high), unless all three cards share a suit, in which case it is a colour.
Pure sequence vs normal sequence
| Compare | Pure sequence | Normal sequence |
|---|---|---|
| Rule | Three in a row, all one suit | Three in a row, mixed suits |
| Rank among hands | 2nd (below trail only) | 3rd |
| Ways to be dealt | 48 out of 22,100 | 720 out of 22,100 |
| Chance | 0.22% | 3.26% |
| Per run (e.g. 7-8-9) | 4 (one per suit) | 60 |
Each of the 12 runs can be dealt with 4 × 4 × 4 = 64 suit combinations. Four of those are all one suit (pure), leaving 60 normal ones. So any sequence at all, pure or normal, turns up about once in every 29 deals.
Sequence vs other hands
- A trail beats every sequence, including a pure A-K-Q.
- A normal sequence beats a colour, a pair and a high card.
- A colour (three of one suit, not in a row) does not beat a normal sequence, even though a colour can look strong.
For every hand type and its odds, see the full hand rankings guide.
Apps such as Teen Patti Master, its 2027 edition and Teen Patti Gold usually follow this order too, but a table can treat A-2-3 differently, so check the rules screen before you play. New to the game? Start with the Teen Patti rules and odds on our home page.
Frequently asked questions
What is the highest sequence in Teen Patti?
A-K-Q. The highest possible hand of that type is a pure A-K-Q, all in one suit.
What is the lowest sequence in Teen Patti?
4-3-2. Under the usual Indian rule, where A-2-3 is the second-best run, 4-3-2 is the bottom of the list. At home tables that count the ace as low in A-2-3, that run becomes the lowest instead, so agree on the rule before the first deal.
Is K-A-2 a sequence in Teen Patti?
No. A sequence cannot wrap around the ace, so K-A-2 counts as an ace-high hand.
Does a pure sequence beat a trail?
No. A trail (three of a kind) is the highest hand and beats every sequence, even though a pure sequence is slightly rarer.